reg 11
In forceMatters to be addressed by social impact assessment—Act, s 12 (2) (b)
Part 3Social impact assessments
11 Matters to be addressed by social impact assessment—Act, s 12 (2) (b)
(1)
A social impact assessment for a relevant gaming machine application must address the following matters:
(a)
the existing level of gaming activity currently being conducted in the local community;
(b)
the population profile of people living in the local community, including an analysis of—
(i)
age and average income; and
(ii)
projected population, and projected growth rate, of the local community;
(c)
available relevant information about patrons in relation to the relevant premises;
Examples—relevant information
1 where patrons live
2 spending patterns of patrons
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