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reg 77

Not gaming machines—Act, dict, def gaming machine

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Part 10Miscellaneous

77 Not gaming machines—Act, dict, def gaming machine

Each of the following devices is not a gaming machine:

(a)

a device for playing a game of skill only;

(b)

an amusement device that usually involves an element of skill and is played for entertainment only;

Example

a pinball machine

(c)

a device that—

(i)

is ordinarily found at fairs, fetes or shows; and

(ii)

usually involves an element of skill; and

(iii)

is played mainly for entertainment, whether or not a prize is offered or given.

Example—par (c)

‘laughing clowns’ amusement machine

Dictionary

(see s 3)

Note 1 The Legislation Act contains definitions and other provisions relevant to this regulation.

Note 2 In particular, the Legislation Act, dict, pt 1, defines the following terms:

 ACT

 adult

 child

 corporation

 entity

 individual

 Legislation Act

 may (see s 146)

 must (see s 146)

 penalty unit (see s 133)

 public notice

 under.

Note 3 Terms used in this regulation have the same meaning that they have in the Gaming Machine Act 2004 (see Legislation Act, s 148). For example, the following terms are defined in the Gaming Machine Act 2004, dict:

 approved technician

 associated organisation

 authorisation certificate amendment application

 authorisation certificate application

 authorisation schedule

 authorised officer

 authorised premises

 cash facility

 centralised monitoring system (or CMS) (see s 66)

 class B licence and authorisation certificate application

 class C gaming machine

 class C licence application

 club

 club refuge declaration (see s 166B (1))

 commission

 community

 community purpose

 community purpose contribution

 contribution

 Control Act

 gaming machine

 increase maximum amendment

 linked jackpot

 linked-jackpot arrangement

 maximum number, of authorisations

 member

 minimum community contribution

 multi-user permit

 notifiable action (see s 173C)

 premises relocation amendment

 prescribed number of days

 recipient

 reporting year

 signed-in guest

 social impact assessment

 temporary member.

cashless gaming card, for part 6 (Cashless gaming systems)—see section 27.

cashless gaming system, for part 6 (Cashless gaming systems)—see section 27.

club secretary, for part 4 (Ballots)—see section 13.

conducted electronically, for a ballot, for part 4 (Ballots)—see section 13.

expired gaming credits, for part 6 (Cashless gaming systems)—see section 27.

gain, from playing sport, for part 9 (Community purpose contributions)—see section 63.

gaming credits, for part 6 (Cashless gaming systems)—see section 27.

gaming machine proposal, for part 3 (Social impact assessments)—see section 10 (2).

independent ballot service provider, in relation to a club, for part 4 (Ballots)—see section 13.

jackpot trust account, for division 8.2 (Multi-user permits)—see section 56 (1).

link equipment, for part 8 (Linked-jackpot arrangements)—see section 40.

link service fee, for division 8.2 (Multi-user permits)—see section 57 (1).

linked-jackpot contract, for division 8.2 (Multi-user permits)—see section 55.

linked-jackpot contribution, for a linked gaming machine, for division 8.2 (Multi-user permits)—see section 55.

linked licensee, for a linked-jackpot arrangement, for division 8.2 (Multi-user permits)—see section 55.

link service fee, for division 8.2 (Multi-user permits)—see section 57 (1).

local community, for part 3 (Social impact assessments)—see section 9.

men’s professional sports team, for part 9 (Community purpose contributions)—see section 63.

patron, of a club, includes—

(a)

a member of the club; and

(b)

a signed‑in guest; and

(c)

a temporary member.

person conducting a ballot, for a ballot held by a club, for part 4 (Ballots)—see section 13.

player account card, in relation to an individual’s player account, for part 6 (Cashless gaming systems)—see section 27.

professional sportsman, for part 9 (Community purpose contributions)—see section 63.

redeems gaming credits, for part 6 (Cashless gaming systems)—see section 27.

relevant gaming machine application, for part 3 (Social impact assessments)—see section 9.

relevant premises, for part 3 (Social impact assessments)—see section 9.

single-user approval, for part 8 (Linked-jackpot arrangements)—see section 40.

voting close date, for part 4 (Ballots)—see section 16 (1).

voting document, for part 4 (Ballots)—see section 13.

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